Our latest news & events

UX3D in  DIGITAL PRODUCTION January / February 2022

January 2022

We were honored to write a six-page article about glTF and 3DCommerce in the leading German magazine for digital media productions. We took the chance to explain how big companies are building their 3D real-time pipelines and how our glTF editor Gestaltor can help during the production process. You´ll find a pdf of the article under READ MORE.

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SIGGRAPH Asia 2021

December 2021

Register for SIGGRAPH Asia 2021! Join leading Computer Graphics professionals in Tokyo, Japan, and/or online this 14 – 17 December at SIGGRAPH Asia’s very first hybrid edition!

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Update on the Khronos 3D Viewer Certification Program and the Drive for Rendering Consistency

Wednesday, 08 December 2021

3D Commerce Working Group builds industry consensus on best practices for reliable cross-platform rendering of glTF assets
Rendering variability across multiple platforms has long been a pain point for content creators wishing to reliably represent 3D models, such as products on a 3D Commerce website.

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UX3D in the German tech magazine iX 12/2021

November 2021

Our colleague, Dr. Mathias Kanzler, had the chance to share UX3D´s knowledge about 3D real-time visualization and the glTF standard. You can find the full article in the iX magazine 12/2021 or under READ MORE as a pdf.

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Join our next glTF webinar

Thursday, 28 October 2021

Join us for this unique event where 3D developers and animators can meet up and learn how to get the most from using the glTF 3D format in their applications, products and tools.

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New glTF Extensions Raise the Bar on 3D Asset Visual Realism

Tuesday, 13 July 2021

glTF extensions supporting refraction, color attenuation, and volumetric properties already shipping in industry-leading viewers and renderers

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Join our next WebGL + WebGPU Meetup

Tuesday, 13 July 2021 at 9a.m. PDT (-7 GMT)

Please join us for the next WebGL™ + WebGPU Meetup! We have an exciting lineup including the latest news from the Working Groups, glTF Sample Viewer and extensions, and demonstrations from Zea and Unity.

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UX3D on heise online

June 2021

On the very popular tech platform heise online, UX3D explained glTF and the importance of 3DCommerce. Khronos’ new certification process for 3D viewers was a core topic.

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Khronos Launches 3D Commerce Viewer Certification Program

09 June 2021

Consistent display of virtual products across multiple platforms increases consumer confidence and reduces returns; Multiple viewers in the pipeline to be certified.

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Khronos KTX 2.0 Textures Enable Compact, Visually Rich, glTF 3D Assets

20 April 2021

The Khronos® Group announces the ratification of KTX™ 2.0, adding support for Basis Universal supercompression to this container format for reliable, ubiquitous distribution of GPU textures

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2021 glTF Sample Viewer webinar

24 March 2021

glTF™ expert, Norbert Nopper, demonstrated features in the new glTF Sample Viewer, including new glTF PBR Next materials support like sheen and transmission, new 3D Commerce specific glTF features

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Render Everything Everywhere

8 December 2020

Catching up after the Khronos 3D Commerce Working Group Webinar: Q&AOnline merchandising has evolved from using text descriptions of products to images

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glTF’s three new PBR extensions

3 December 2020

New Physically Based Rendering extensions for Clear Coat, Transmission and Sheen continue to build a powerful, interoperable, material model for the glTF ecosystem

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3D commerce panel oct2020

27 October 2020

The 3D Commerce panel was a tremendous success! In order to scale 3D experiences and make them truly mainstream, standardization is a critical next step.

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logo of glTF the jpg for 3D
Render Everything Everywhere

8 December 2020

Catching up after the Khronos 3D Commerce Working Group Webinar: Q&A Online merchandising has evolved from using text descriptions of products to images

Read more