3D Advanced Map Rendering
We implemented a proof of concept for a dynamic, customizable and scalable 3D map rendering system for embedded devices.
In collaboration with Cesium, we implemented a 3ds Max plugin which uploads an asset to Cesium ion using glTF.
Cesium ion is a platform to create 3D maps of geospatial data for visualization, analysis, and sharing.
We developed a dashboard that demonstrates autostereoscopic 3D vision capabilities for digital clusters in a comprehensive way.
We developed and improved the following software and specification:
We developed a glTF IBL Sampler to pre-filter an environment High Dynamic Range (HDR) panorama image and store diffuse and specular parts in cube maps respectively.
We developed an Unity and Unreal engine plugin for autostereoscopic 3D monitors.