3D Advanced Map Rendering

We implemented a proof of concept for a dynamic, customizable and scalable 3D map rendering system for embedded devices.

Client                 Daimler AG
Technologies    

3ds Max plugin for Cesium ion

In collaboration with Cesium, we implemented a 3ds Max plugin which uploads an asset to Cesium ion using glTF.

Cesium ion is a platform to create 3D maps of geospatial data for visualization, analysis and sharing.

Client               
Technologies  

Autostereoscopic dashboard

We developed a dashboard that demonstrates autostereoscopic 3D vision capabilities for digital clusters in a comprehensive way.

Client                
Technologies    

Creation and Development of the ANARI Conformance Test Suite (CTS)

The overall goal of the ANARI CTS was to maximally test observable behavior from an ANARI device implementation, which are split between visual and non-visual behaviors.

Client                
Technologies   
GitHub

Draco compression in glTF

We developed and improved the following software and specification: 

  • Improved glTF Draco Bitstream Specification
  • glTF Draco importer and exporter in Blender
  • Draco decoder for glTF
  • Draco for the glTF Sample Viewer
Client                
Technologies     

glTF 2.0 importer and exporter

We developed the official glTF2.0 Importer and Exporter for Blender, which was also used to export Mars Perseverance Rover 3D Model on NASA.gov

Client                
Technologies    
GitHub

glTF IBL Sampler

We developed a glTF IBL Sampler to pre-filter an environment High Dynamic Range (HDR) panorama image and store diffuse and specular parts in cube maps respectively.

Client                
Technologies    
GitHub

glTF Sample Viewer

We designed and developed the glTF Sample Viewer to initiate the ground truth for all glTF web viewers.

Client                
Technologies    
GitHub

Load Simulation for Next-Generation Automotive Applications

In collaboration with ARRK Engineering we evaluated load scenarios on different embedded devices used for next-generation automotive applications.

Client                 
Technologies   

Real-Time 3D Product Visualisation with Augmented Reality functionality

For Carl Zeiss Vision International GmbH we concepted and developed a web application to present their In-Store Modules on the Website in 3D Real-time and on mobile devices in Augmented Reality.

Client                
Technologies   

Real-time rendering and simulation for a LIDAR and Camera based autonomous drone

NodeIn is a company based in Connecticut, developing a full autonomy stack for Autonomous Vehicles with certification and reliability at its core.

Client                 
Technologies   

Software Development Kit for U3M (Unified 3D Material) 

On behalf of VIZOO, we developed the SDK for the open source formats U3M, which is supported by Browzwear, Hugo Boss, Key Shot, emersya, shoemaster, and many more. The SDK can read, edit and write U3M, the format that was built as a bridge between software vendors and the fashion industry.

Client                
Technologies    

Unity and Unreal Plugin for AS-3D

We developed a Unity and Unreal engine plugin for autostereoscopic 3D monitors.

Client                
Technologies    

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